Saturday, February 9, 2013

2013-2014 Dresden Board Goals

Dresden School District 2013-2014 Goals

Goal 1. Curriculum, Instruction and Assessment: Digitally map curricula and common assessments using Rubicon Atlas.

a. Map course curricula

Indicator 1: Each course mapped (Units, time frame, content, skills, assessment, differentiation, technology enhancement)

Indicator 2: Active participation in meaningful and reflective conversations centered around student learning. 

b. Align curricula to Standards (i.e. Common Core, 21st Century Skills, ISTE)
(RMS Phase II, HHS Phase I)

Indicator 3: Each course mapped and aligned with Standards. 

c. Provide students with multiple and varied formative and summative common assessments aligned with Standards.

Indicator 4: Active participation in mapping and review of formative and summative common assessments.

Goal 2. Technology: Exploration and integration of technology into the fabric of RMS and HHS curriculum, instruction and assessment.

a. Exhibit knowledge, skills, and work processes representative of an innovative educator in a global and digital society.

 Indicator 1: Begin to develop and build fluency in technology and the transfer of current knowledge to new technologies and situations.

Indicator 2. Collaborate with students, peers and parents using digital tools and resources to support student success and innovation.

Indicator 3. Model and facilitate effective use of current and emerging digital tools to locate, analyze, evaluate, and use information resources to support research and learning.

b. Use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments.

Indicator 4: Promote, support, and model creative and innovative thinking and inventiveness.

 Indicator 5. Engage students in exploring real-world issues and solving authentic problems using digital tools and resources.

Indicator 6. Model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments.